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Java Edition 26.3

Minecraft effects 40 · Java Edition 26.3

Effects are temporary states that change what you can do: run faster, breathe underwater, see in the dark, or lose health over time. Java Edition has 40 of them, 20 beneficial, 16 harmful and 4 neutral. This page explains where they come from, how to remove them and which ones work well together.

All effects

AbsorptionBeneficial · effect pageBad LuckHarmful · effect pageBad OmenNeutral · effect pageBlindnessHarmful · effect pageBreath of the NautilusBeneficial · effect pageConduit PowerBeneficial · effect pageDarknessHarmful · effect pageDolphin's GraceBeneficial · effect pageFire ResistanceBeneficial · see Potion of Fire ResistanceFreezingHarmful · UpcomingGlowingNeutral · effect pageHasteBeneficial · effect pageHealth BoostBeneficial · effect pageHero of the VillageBeneficial · effect pageHungerHarmful · effect pageInfestedHarmful · see Potion of InfestationInstant DamageHarmful · see Potion of HarmingInstant HealthBeneficial · see Potion of HealingInvisibilityBeneficial · see Potion of InvisibilityJump BoostBeneficial · see Potion of LeapingLevitationHarmful · effect pageLuckBeneficial · see Potion of LuckMining FatigueHarmful · effect pageNauseaHarmful · effect pageNight VisionBeneficial · see Potion of Night VisionOozingHarmful · see Potion of OozingPoisonHarmful · see Potion of PoisonRaid OmenNeutral · effect pageRegenerationBeneficial · see Potion of RegenerationResistanceBeneficial · see Potion of the Turtle MasterSaturationBeneficial · effect pageSlow FallingBeneficial · see Potion of Slow FallingSlownessHarmful · see Potion of SlownessSpeedBeneficial · see Potion of SwiftnessStrengthBeneficial · see Potion of StrengthTrial OmenNeutral · effect pageWater BreathingBeneficial · see Potion of Water BreathingWeaknessHarmful · see Potion of WeaknessWeavingHarmful · see Potion of WeavingWind ChargedHarmful · see Potion of Wind ChargingWitherHarmful · effect page

Commands

Give Speed for 60 seconds/effect →
/effect give @s minecraft:speed 60 1
Remove every effect/effect →
/effect clear @s

Where effects come from

  • Potions. Most effects come from brewing: Swiftness, Fire Resistance, Night Vision, Water Breathing and more. Splash and lingering potions hit everyone in the area, and tipped arrows carry the effect at range.
  • Food. Golden Apples give Absorption and Regeneration. Rotten Flesh, Raw Chicken and Pufferfish can give Hunger. Suspicious Stew gives one effect, set by the flower it was cooked with.
  • Blocks. A Beacon keeps an effect such as Haste on every player in range. A Conduit gives Conduit Power underwater.
  • Mobs. Many hostile mobs apply an effect when they hit: Wither from Wither Skeletons, Levitation from Shulkers, Mining Fatigue from Elder Guardians, Darkness from the Warden. Dolphins give Dolphin's Grace instead.
  • Events. Bad Omen, from an Ominous Bottle, turns into a raid or an ominous trial. Winning a raid gives Hero of the Village.

Beneficial, harmful and neutral

Beneficial effects help you, harmful ones hurt or hinder you, and neutral ones depend on the situation: the omens and Glowing are useful or dangerous depending on what you do next. Every effect has a level (I, II and so on) and a duration. The icons at the top right of the screen show what is active and how long is left, and the inventory lists everything in detail.

How to remove an effect

A Milk Bucket clears every effect at once, the good along with the bad. That is the catch: drink milk to stop Wither and you also lose your Absorption hearts or Hero of the Village. A Honey Bottle only cures Poison and leaves the rest alone. Dying clears everything, and a Totem of Undying clears all effects before giving its own.

Effects that work well together

  • The Nether: Fire Resistance, so lava and fire cannot kill you, plus Night Vision.
  • Ocean Monuments: Water Breathing and Night Vision, then milk for the Mining Fatigue.
  • Boss fights: Strength, Regeneration and a Golden Apple eaten right before the fight.

Undead mobs play by other rules

Zombies, skeletons, the Wither and other undead mobs react the other way round: Instant Health hurts them and Instant Damage heals them. They also ignore Poison and Regeneration. A Splash Potion of Healing is a weapon against them, and a Potion of Harming is useless.

✓ Checked in Java Edition 26.3 · updated 1 November 2026

Effects — FAQ

How do you remove an effect in Minecraft?

Drink a Milk Bucket: it clears every effect, good and bad. A Honey Bottle only cures Poison. Dying also clears everything.

How many effects are there in Minecraft?

40 in Java Edition 26.3: 20 beneficial, 16 harmful and 4 neutral.

Which effects have no potion?

Twenty, including Haste, Absorption, Wither, Levitation, Darkness, Conduit Power and the omens. They come from food, blocks, mobs or events.

Why does a healing potion hurt zombies?

Undead mobs react the other way round to Instant Health and Instant Damage: healing hurts them and harming heals them.