Crop farming basics, then an auto farm in Minecraft
Till farmland within 4 blocks of water, plant in alternating rows to double growth speed, then let a farmer villager harvest and replant for you.
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What you need
- Wooden Hoe ×1
- Water Bucket ×1
- Carrot ×39
- Potato ×39
- Composter ×1
- Oak Fence ×40
- Hopper ×1
- Chest ×1
- Planks (any wood)= 23 logs, any wood ×90
- Carrot ×39
- Potato ×39
- Iron Ingot ×5
- Water Bucket ×1
Gathered 0 / 8Raw = everything broken down with our recipes
Till Dirt within 4 blocks of water, plant two crops in alternating rows and they grow twice as fast as a field of one crop. Once you have enough seeds, a farmer villager can harvest and replant the whole field for you. All numbers come from the Java Edition 26.3 code; Bedrock Edition grows crops with different odds.
Get your first seeds
- Break Short Grass: each one has a 12.5% chance to drop Wheat Seeds.
- Villages grow Wheat, Carrots, Potatoes and Beetroots. Take only the fully grown crops and replant the rest.
- Zombies killed by a player rarely drop a Carrot or a Potato.
Carrots and Potatoes are their own seeds: you plant the item itself.
Till the soil next to water
Use a hoe on Dirt, a Grass Block or a Dirt Path to turn it into Farmland. Farmland stays wet when water is within 4 blocks horizontally, on the same level or one block higher. Rain also wets it.
- Mark a 9 by 9 square and dig out the center block.
- Pour a Water Bucket into it. That single water source hydrates all 80 blocks around it.
- Till the 80 blocks. Wet farmland turns darker within a minute or two.
Dry farmland with nothing planted on it turns back into Dirt after a while, so plant right away.
Plant in alternating rows
Every random tick, a crop grows one stage with a chance that depends on the farmland under and around it. A crop that has the same crop on both sides and diagonally gets that chance halved. Rows of two different crops avoid the penalty:
| Field (crop in the middle) | Chance per random tick | Average time to full size |
|---|---|---|
| Alternating rows, wet farmland | 1 in 3 | about 24 min |
| One crop everywhere, wet farmland | 1 in 6 | about 48 min |
| Alternating rows, dry farmland | 1 in 7 | about 56 min |
| One crop everywhere, dry farmland | 1 in 13 | about 1 h 44 min |
Plant a row of Wheat, then a row of Carrots, then Wheat again, and so on. Wheat, Carrots and Potatoes have 8 stages; Beetroots have 4 but skip one random tick in three. Crops only grow while you are close enough for the chunk to be loaded.
Keep the field lit and safe
- Crops grow at light level 9 or more; below 8 you cannot even plant them. Under the open sky, daylight counts even at night. Indoors or underground, place a Torch within 5 blocks of every crop.
- Do not jump on farmland: a normal jump turns it back into Dirt about 3 times in 4. Walking on it is safe.
- Fence the field. Animals and mobs trample it too, unless they are as small as a chicken.
Harvest at full size and replant
Break a crop at its last stage. Before that, it only gives back 1 seed or 1 item.
| Crop | Drops when fully grown | Average |
|---|---|---|
| Wheat | 1 Wheat + 0 to 3 Wheat Seeds | 1.7 seeds |
| Carrots | 1 to 4 Carrots | 2.7 |
| Potatoes | 1 to 4 Potatoes, 2% chance of a Poisonous Potato | 2.7 |
| Beetroots | 1 Beetroot + 0 to 3 Beetroot Seeds | 1.7 seeds |
A tool with Fortune adds one more try per level: with Fortune III, Carrots and Potatoes give up to 7. Replant each block right after you harvest it.
Speed it up with Bone Meal and a Composter
Bone Meal on a crop adds 2 to 5 stages at once, so 2 or 3 uses grow Wheat, Carrots or Potatoes from scratch. On Beetroots it adds one stage 3 times in 4.
Turn your spare seeds into Bone Meal with a Composter (7 Wooden Slabs). The first item in an empty composter always adds a layer; after that, seeds add one with a 30% chance, crops 65%, Bread and Hay Bales 85%. After 7 layers, the composter gives 1 Bone Meal. That is about 21 seeds or 10 Carrots per Bone Meal.
Turn it into a villager auto farm
A farmer villager harvests fully grown crops within reach and replants them with the seeds it carries. It also composts its spare seeds and bakes Bread from Wheat.
- Put a Fence around the 9 by 9 field, on the ring of blocks just outside it: 40 fences.
- Replace one corner farmland block with a Composter.
- Plant the field with Carrots and Potatoes in alternating rows: they are both seed and food for villagers.
- Bring an unemployed villager inside (see how to breed villagers). It takes the Composter and becomes a Farmer. A Nitwit never will.
Villagers only harvest when the mob_griefing gamerule is on, which is the default. In a world with cheats, this turns it back on:
/gamerule mob_griefing true
Collect the food with hoppers
When the farmer carries more than 24 food points (Bread counts 4, a Carrot or a Potato 1), it throws half a stack, 24 items at most, to a villager standing within about 2 blocks. Thrown items cannot be picked up for half a second; a hopper grabs them first.
- Right outside the fence, in the middle of one side, dig a hole 2 blocks deep.
- Put a Chest at the bottom, then sneak and place a Hopper on top of it. The top of the hopper is now level with the farmland.
- Put a second villager on the hopper and close the three other sides of the cell with solid blocks, 2 high. The fence stops it from walking out but not from seeing the farmer.
Keep beds away from the farm, or the two villagers will breed. On Bedrock Edition farmers also harvest and replant, but test the collection on a small scale first. For iron, the same villagers can run an iron farm.
FAQ
How far does water hydrate farmland?
4 blocks in every horizontal direction, on the same level or one block below the water. One water block in the middle of a 9 by 9 field keeps all 80 farmland blocks wet.
Do crops grow at night?
Yes, under the open sky. Crops need a light level of 9 and the game counts full sky light even at night. Underground or indoors, a torch within 5 blocks is enough.
Why are my crops growing so slowly?
Usually because the whole field is one crop: a crop with the same crop on both sides and diagonally grows half as fast. Alternate rows of two crops, keep the farmland wet and stay within the loaded area.
Why does my farmer villager not harvest?
It needs a Composter it can reach, the gamerule mob_griefing set to true, and farmland within reach. A Nitwit never becomes a farmer.
Blocks & items in this guide
26 · recipe, drops and data for each
Composter
Hopper
Carrot
Potato
Water Bucket
Chest
Wooden Hoe
Oak Fence
Farmland
Carrots
Wheat
Potatoes
Dirt
Beetroots
Bone Meal
Water
Wheat Seeds
Short Grass
Grass Block
Dirt Path
Torch
Poisonous Potato
Beetroot
Beetroot Seeds
Hay Bale
Bed