The best trident and mace enchantments in Minecraft
The full trident and mace sets, which exclusive enchantment to pick, and where Wind Burst, the Heavy Core and tridents come from.
The Breeze is the jumping wind spirit of Trial Chambers. It hops around the room and fires wind charges that throw you back, and arrows simply bounce off it. Fight it up close, and kill it yourself: it is the only source of breeze rods, which you need for the mace.
// Experience drops only when a player kills it. Speeds are the game’s internal values, not blocks per second.
Damage to a player without armor, by world difficulty. 1 ♥ = 2 damage points.
// Armor, Protection and Resistance reduce these values. Base values read from the game code (26.3).
Doesn’t spawn naturally in a biome: it comes from a structure, a spawner, a block or an event.
Properties set in the game files.
Advancements whose criteria involve this mob, from the game files.
The full trident and mace sets, which exclusive enchantment to pick, and where Wind Burst, the Heavy Core and tridents come from.
/summon minecraft:breeze ~ ~ ~A Breeze never spawns in the open world. It only comes out of Trial Spawners in Trial Chambers, usually in a large room where it has space to jump around. Clearing the spawner's wave, Breezes included, is what earns you its reward.
A Breeze does not walk: it leaps from spot to spot to keep its distance, then fires a wind charge. The burst hurts a little, but its real danger is the knockback. It can throw you off a ledge, into a pit or back towards another mob, and it can launch you upwards for a hard landing. The Breeze itself never takes fall damage, so it does not mind heights.
Arrows and other projectiles bounce off a Breeze. Leave the bow and the crossbow for the other mobs of the chamber and bring a melee weapon.
A Breeze killed by a player drops one or more Breeze Rods. They have three uses:
The mace pairs well with the Wind Burst enchantment, which launches you up again after a hit.
✓ Checked in Java Edition 26.3 · updated 1 November 2026
No. Arrows and other projectiles bounce off it. Use a sword, an axe or a mace and stay close.
Only from Trial Spawners in Trial Chambers. They do not spawn naturally anywhere else.
Wind charges, the mace (with a Heavy Core) and the Potion of Wind Charging.
Breeze Rod. Only when killed by a player.
30 health points, which is 15 hearts.