The best trident and mace enchantments in Minecraft
The trident and the mace cannot be crafted from common materials, and each has enchantments that exclude each other.

The Mace is a heavy weapon whose smash attack grows stronger the farther you fall before hitting. It is crafted from a Heavy Core and a Breeze Rod, two rewards of the Trial Chambers.
It is made with the Crafting Table from Heavy Core and Breeze Rod.
A normal swing is slow but solid. If you hit a target after falling more than one and a half blocks, the Mace performs a smash attack: extra damage for every block fallen, a shockwave that knocks back nearby mobs, and no fall damage for you.
To fall from high up, players use a Wind Charge to launch themselves into the air. The enchantment Wind Burst throws you back up after each smash, so you can chain attacks.
Three enchantments exist only for the Mace: Wind Burst, Density, which adds even more damage per block fallen, and Breach, which lets your hits ignore part of the target's armor.
The Heavy Core only comes from ominous vaults, so a Mace is rare. Repair it at an Anvil with Breeze Rods.
Heavy Core + Breeze Rod → Mace
// Slots with several items cycle through every accepted option.
The trident and the mace cannot be crafted from common materials, and each has enchantments that exclude each other.
The Mace takes two items:
At the Crafting Table: 1 × Heavy Core and 1 × Breeze Rod give 1 × Mace.
It deals a smash attack whose damage grows with the height you fall from, and it cancels your fall damage on a hit.
500 durability points: each use removes one, and it breaks when none are left. Mending and Unbreaking can extend it.
No: only one per inventory slot.
9 enchantments: Breach, Density, Mending, Unbreaking, Curse of Vanishing, Wind Burst, Bane of Arthropods, Fire Aspect and 1 more.
Over-Overkill (Deal 50 hearts of damage in a single hit using the Mace).