Pause automatic saving
/save-offThe world files stop changing so you can copy them.

/save-off stops the server from writing the world to disk automatically. It is used for backups: while saving is off, the world files stay still, so you can copy them safely. It needs level 4 and only exists on dedicated servers.
/save-off// Only on a dedicated server: the command does not exist in single player or in a world opened to LAN.
/save-offThe world files stop changing so you can copy them.
/save-all flushSaves all chunks before the copy so the backup is complete.
/save-onEnds the backup routine; automatic saving starts again.
Fill in the fields, then copy the command.
Command generator/save-off: the server answers Automatic saving is now disabled./save-all flush writes everything once./save-on switches saving back on.Never forget the last step: if the server crashes while saving is off, everything since the last save is lost. Running /save-off twice only gives Saving is already turned off. Players can keep playing during the copy; the server simply writes nothing on its own until saving is back on. Details on the other steps are on /save-all and /save-on.
✓ Checked in Java Edition 26.3 · updated 2 November 2026
No. The game runs normally; only the files on disk stop changing until /save-on.
Copying world files while the server writes to them can give a broken copy. With saving off, the files do not change while you copy.
On a server, as an operator or from the server console: /save-off. It does not exist in single player.
Server owner or console, level 4. Only on a dedicated server: the command does not exist in single player or in a world opened to LAN.
/save-onServer/save-allServer/publishServer/unpublishServer/transferServer/setidletimeoutServer/fetchprofileCheats/listEveryone