Reload after editing a pack
/reloadRereads every enabled data pack and runs the minecraft:load functions again.

/reload rereads all enabled data packs: functions, recipes, loot tables, advancements, tags, predicates and other data files. It is the command you run after every edit while building a data pack, so you can test changes without leaving the world.
/reload/reloadRereads every enabled data pack and runs the minecraft:load functions again.
/datapack list enabledLists the enabled packs, handy to confirm that a new pack was picked up.
Fill in the fields, then copy the command.
Command generatorThe game answers "Reloading!" and loads the packs again. Functions in the #minecraft:load tag run once more afterwards, so a pack can set up its objectives again. If loading fails, you get "Reload failed; keeping old data" and the previous data stays active. Errors in single files go to the game log, not to chat. A new pack placed in the datapacks folder is picked up as well, unless it was disabled before.
✓ Checked in Java Edition 26.3 · updated 2 November 2026
No. Resource packs are handled by the client: press F3 + T to reload them.
World generation data is only read when the world loads. Save and quit, then reopen the world or restart the server.
Type it in the chat with cheats on: /reload.
Cheats on, or operator level 2.
/datapackCheats/functionCheats/executeCheats/scoreboardCheats/scheduleCheats/returnCheats/randomEveryone/triggerEveryone