
Ruined Portal32 blocks
Village (Desert)36 blocks
Desert Pyramid97 blocks
8 seeds chosen for speedruns, each with its spawn, the structures around it and the versions where it works.








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| Seed | Best for | Spawn biome | Key structure | Distance |
|---|---|---|---|---|
| 389724730293216265 | Speedrun | Badlands | 36 blocks | |
| 3165291717391264470 | Speedrun | Desert | 36 blocks | |
| 6114953163112412634 | Speedrun | Desert | 138 blocks | |
| 2354002867340088010 | Speedrun | Plains | 72 blocks | |
| 3003625144400127959 | Speedrun | Desert | 72 blocks | |
| 3037763936882603550 | Speedrun | Mangrove Swamp | 58 blocks | |
| 3381827343290208778 | Speedrun | Forest | 58 blocks | |
| 4402877460152926099 | Speedrun | Eroded Badlands | 148 blocks |
A village for beds and food, a ruined portal to reach the Nether fast, and a temple for early loot, all a short run from spawn. We also show the nearest stronghold of the first ring; its position is approximate, so throw Eyes of Ender to find it.
✓ Checked in Java Edition 26.3 · updated 2 November 2026
In Java Edition, click “Create New World”, open the “World” tab and paste 389724730293216265 in the “Seed for the world generator” field. The coordinates on this page are only valid in Java Edition.
No. Bedrock Edition places structures differently, so the same number gives another world. All seeds on Blockaria are Java seeds.
All seeds on Blockaria were found by our own search tool, not copied from other lists. Biomes and structures are computed with cubiomes by Cubitect (MIT licence), a version we froze for 26.1 and 26.2, plus the 26.3 Dappled Forest rule. Coordinates are the starting chunk of each structure (within 16 blocks); heights are confirmed in game. Map: Chunkbase.